![]() For the format, select the image format of the floor plan. ![]() Select the image that will be used as the floor plan. Add the floor plan by clicking the Add Map*_ button.Then you can drag the nodes to the tour map and they’ll be placed automatically. If your nodes don’t have GPS, you can add location data to the floor plan. However, you’ll still need to work in the Skin Editor to add the Map Element. One of the advantages of using this method is that you can set up your nodes and add them to the Floor Plan without opening the Skin Editor. Using the Map element to add a Floor Plan To refine placement, click in the Canvas to deselect everything and then select the pin and drag.įloor plan and markers added to the skin. Drag the nodes from the Tour Browser to the floor plan in the skin canvas (On a Mac, you’ll need to pop the Tour Browser out first and then bring the Skin Editor into focus.).This component is a map pin with a built-in radar. Open the Components Toolbox and find Map Pin with Radar Silhouette. This is needed to add interactive map pins. Set the Anchor to the top right (or wherever you’d like to keep floor plan pinned).Drag in the Floor Plan to the skin’s Canvas.You’ll see direction markers in the Viewer and the radar in the Tour Map move. Hold the N key down and drag the panorama in the Viewer to the correct heading. Add the tour nodes to the Tour Browser.In this example, we’ll add a floor plan to the skin directly using a floor plan for one floor level. A map element, on the other hand will provide map pins and a radar and a few options for handling the floor plan.įor both options, makes sure to set the nodes’ headings before linking them to avoid misaligned links and views. An advantage to adding them directly to the skin is that radar beams won’t be cut off at the edges as what may happen when using a Map Element. Floor Plans can be added to a Map Element in the skin or they can be added directly to the skin.
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